Saturday, 9 May 2009
Or Down You Fall
That was a pretty good level. I've now got the quest-completion achievements for both the Fjord and the Tundra (130 quests in each). I have to admit I'm pretty pleased with that as I normally wouldn't get those achievements - but then I don't normally struggle so much with the following areas and have to come back and finish up :)
Last night I got the Foldragon Hold cut-scene and, hey, that's pretty good - okay so the graphics are basically better rendered versions of the in-game ones, but the camera work, story and audio made it.
I had no idea there was a scene there so it took me by surprise when my screen went blank at the beginning!
Also, the Undercity run with Wrynn was entertaining once I got used to being basically invincible :) The only issue I had with it was the bit where he runs off and Jaina doesn't - I stayed with her - thinking I was making some kind of choice - only to find nothing happening and almost missing the action I should have been following.
On a more untalented note, I'm finding the gap between what I would be and what I am to be growing rapidly - more so than at any other point during the game.
For every level you gain, you get a certain amount of improvement from inherent addition to your stats (Agi, Mana etc.), and then on top of that you get a TP (Talent Point) which you'll generally use to add a couple of percent to some stat either on yourself, your equipment, your pet or your skills. Glyphs seem more designed to change play style by shifting stats around (reduce something here, add it there) or increasing something inconsequential (area covered by frost trap, for example) - so I won't worry about those. Pet TPs also make a difference, so that's another couple of percent here and there that I'm losing out on.
Obviously when I was level 10, it was a tiny difference. 1 TP. Something like 1% difference in one stat. Now - 66 TPs later - I'm missing out on at least 66% (to say that's a rough estimate is a misunderestimation, it's practically made up). But I think now that the value of each TP is greater than at lower levels. One of them there spreadsheets for calculating these things might be in order, so I can experiment and see how much 'real world' difference they make numerically.
Theme: KT Tunstall - Hold On
hit/crit/dps/ap: 104/14.09%/~800/1649 (dps includes damage from riding a dragon around dragonblight, so somewhat meaningless).